Level 60 - Desert Outpost Vault, Roman Tiles, and Adaptive Exosuit Glove

Level 60

Video Walkthrough

Objective

Open the desert outpost vault by clearing the early tile and dial puzzles, gathering all four metal tags or weights from scattered compartments, aligning the wedge lock and door sliders, then accessing the final hidden chamber to claim the Adaptive Exosuit Glove.

Step-by-Step Solution

  1. Start with the Roman-numeral sliding tile panel and rearrange the bar-marked blocks (I, II, III, and IIII) through the empty slot until every row matches the intended numeral order and the panel locks
  2. Inspect the tan stone cube vault and the larger rounded outpost building: note the blue symbol window, the ornate cross-shaped front plate, the yellow symbol clue panel, and the barred opening at the base
  3. Open the first compartments on the outpost exterior and collect the first metal tag or plaque (your inventory will show 1/4)
  4. At the octagonal pipe junction box on the sandy ground, open the side panel and take the metal pipe or rod component inside
  5. Solve the circular four-quadrant dial: rotate the wedge sections so the dot counts (one, two, and three) align with the frame marks, then place the diamond four-dot piece in the slot below
  6. On the outpost roof, interact with the solar panel and follow the power cable down the wall to unlock the next compartment
  7. At the spider-emblem panel marked 125, set the semicircular gauge needle and adjust the six horizontal sliders until the indicator lights confirm the code
  8. Collect the weight or tag pieces unlocked by the spider panel and any side drawers until your inventory advances toward 2/4 and 3/4
  9. Open the three-wedge rotating lock and spin each segment until the jagged white paths form continuous lines from the center outward
  10. Return to the exterior wall with the vent grille and finish aligning the circular lock mechanism once the wedge puzzle is solved
  11. On the vault door panel, move the horizontal sliders on both vertical tracks and rotate the left dial until the top gauge needle settles on its target position
  12. Find the hidden stone compartment, slide the square panel aside, and collect the final capsule or tag to reach 4/4
  13. Trigger the last opening sequence and collect the Adaptive Exosuit Glove—a red and grey mechanical gauntlet—from the revealed chamber
  14. Complete the level on the Level Won screen and claim your coin reward

💡 Tips & Tricks

  • On the Roman tile board, plan moves around the empty slot—shift edge blocks first so you do not trap a numeral in the wrong row
  • Watch the 1/4 through 4/4 counter in your inventory; if a later panel will not open, you probably missed a tag or weight earlier
  • The spider emblem showing 125 is a direct clue—use those digits when setting the gauge and slider combination
  • On the four-quadrant dot dial, match dot count to position: one dot top, two left, three right, four in the diamond slot below
  • For the three-wedge lock, rotate one segment at a time and check whether the jagged paths connect before moving to the next wedge
  • On the door slider panel, adjust the left-track dial and right-track sliders together—the top gauge needle should move toward center as you get closer
  • If the hidden capsule compartment will not slide, confirm the wedge lock and door sliders are both fully solved first

⚠️ Common Mistakes

  • Stopping the Roman tile puzzle when the blocks look close—the numeral order must be exact
  • Exploring the outpost exterior without collecting the first metal tag from the opening compartments
  • Forgetting the pipe junction box on the sand after solving the front cube panels
  • Placing the four-dot diamond piece before rotating the three quadrants into the correct dot positions
  • Ignoring the solar-panel cable run and missing the roof-to-wall power connection
  • Setting only some of the six sliders on the 125 spider panel while leaving others at default
  • Rotating wedge segments randomly instead of checking path continuity after each move
  • Trying the door slider puzzle before the circular wedge lock is fully aligned
  • Collecting only three of four tags and wondering why the final stone compartment stays locked
  • Missing the Adaptive Exosuit Glove after the Level Won banner appears

Additional Notes

Level 60 centers on a tan desert outpost vault that mixes an early sliding-tile puzzle with exploration around a rounded stone building. You gather four metal tags or weights from pipe boxes, solar-panel wiring, spider-code panels, and hidden wall compartments, then finish with wedge-lock and door-slider mechanisms before claiming the exosuit glove artifact.

What You'll Learn

  • Sliding Tile Ordering: Rearranging Roman-numeral blocks through a single empty cell
  • Outpost Exploration: Reading symbol windows and clue panels on a multi-face desert vault
  • Dot-Quadrant Dialing: Matching dot counts on a four-section circular interface
  • Code Panel Input: Using a numbered emblem (125) to set gauge and slider positions
  • Wedge Path Alignment: Rotating three segments until jagged lines connect continuously
  • Vertical Slider Tracks: Adjusting multiple horizontal sliders and a side dial against a top gauge
  • Hidden Compartment Retrieval: Sliding stone panels to collect the final tag or capsule

Core Mechanics Introduced

  • Four-Part Collection Chain: Inventory progress from 1/4 through 4/4 gates later panels
  • Exterior-to-Interior Hub: The rounded outpost building links roof solar gear, wall locks, and floor compartments
  • Dual Lock Finish: Wedge path lock and door slider panel must both be solved before the finale
  • Artifact Reveal: The Adaptive Exosuit Glove appears on the standard Level Won reward screen

Difficulty

Medium to Hard — Multiple exploration points, a four-item collection chain, and several distinct panel types before the finale. Most players can finish in 10–15 minutes.

Estimated Completion Time

10–15 minutes for first-time players, 7–10 minutes once you know the tag locations and 125 slider settings.